Metal Gear 2 – the snake bites back in one of the greatest games of the 8bit era
#Metal gear solid 1 story series
Series ranking: 9 Metal Gear 2: Solid Snake Still playable? Technology has moved so fast Metal Gear is more of an historical artefact than a great game, but in its time the achievement was enormous. Weirdest bit : Metal Gear was “ported” to the NES but utterly butchered in the process, with many important aspects (like the Metal Gear) removed. īest bit: When Big Boss, panicking at Snake’s success, tells the player to “TURN THE MSX OFF AT ONCE.” But after the credits, Big Boss vows he will meet Solid Snake again. The two face off, and after winning Snake flees the exploding compound. Eventually Snake offs the Metal Gear, and Big Boss reveals himself as the puppetmaster. Directed over the radio by his CO Big Boss, Snake discovers the existence of Metal Gear, a doomsday nuclear-equipped tank, and plans to take it out – but the enemy seems aware of his movements, and Big Boss starts acting funny. The one where : Special ops soldier Solid Snake infiltrates Outer Heaven on the trail of missing agent Gray Fox. But looking at what the series gets right, if every huge game was allowed to feature 20-minute speeches about information control intermingled between toilet humor, the world would be a better place.Metal Gear – the original game first seen on the old MSX computerįormat: MSX2 (now on PS2, PS3, 360, PS Vita as part of MGS3: Subsistence / HD)
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That's not to say every one of his creative decisions is amazing the treatment of women in the series has come under fire in the past, for example. He even put his name on the box art, which just doesn't happen with big games. If you know about his tastes and personality, you can see it all over the games as you play them. "Metal Gear Solid" is different because, from top to bottom, it feels like it came from Hideo Kojima, even if plenty of it probably didn't.
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Games with huge financial backing generally aren't allowed to be as messy or risky as they should, and there usually isn't one creative mind putting their stamp on the whole thing. I'm looking forward to the upcoming "Call of Duty: Infinite Warfare," but like most big-budget games, it's going to have all its edges rounded so it can be as palatable to a huge audience as possible.
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In a world with vampires and ghosts, nuclear war is still the biggest threat to mankind, somehow.
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There are also the titular Metal Gears, which are basically walking tanks that can fire nuclear weapons. The Sorrow is a ghost who doesn't fight you so much as he makes you walk down a river, avoiding the vengeful ghosts of every enemy you've killed up to that point in the game. The End is a geriatric sniper who rejuvenates himself with photosynthesis and will die of old age if the player sets their PlayStation 2 system clock ahead by a week. Fatman is a big guy who rollerskates around a helipad, planting bombs that the player has to defuse before they can defeat him. Psycho Mantis was a telekinetic mind-reader who would dig into your PlayStation memory card and tell you which other games you were playing. Just look at the bosses you have to fight in each game: Though "Metal Gear Solid" ostensibly takes place in the real world and frequently uses real historical events to frame its own madness, the series has never cared about obeying any laws of nature.